Mar 06, 2008, 06:10 PM // 18:10
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#41
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Krytan Explorer
Join Date: Oct 2007
Profession: N/
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great idea,ignore all.
/signed
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Mar 07, 2008, 12:14 AM // 00:14
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#42
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Ascalonian Squire
Join Date: Feb 2008
Location: My PC
Guild: Eagles Talon [ET] NOW RECRUITING
Profession: W/R
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oh noes! the price of the ectos will rise and i won't be able to get my chaos gloves!
on a more serious note, a better* idea is that the clay is used to make miniatures of bosses and important npcs.
*i use better extremely loosely
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Mar 07, 2008, 12:28 AM // 00:28
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#43
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Jungle Guide
Join Date: Dec 2006
Guild: Goon Squad [LLJK]
Profession: Mo/
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/notsigned
We don't need more minipets to widen the rich/poor divide.
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Mar 07, 2008, 07:54 PM // 19:54
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#44
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Ascalonian Squire
Join Date: Mar 2008
Guild: LBA[PNOY]
Profession: R/D
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/signed
i always wanted a mini me
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Mar 07, 2008, 08:10 PM // 20:10
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#45
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Frost Gate Guardian
Join Date: Aug 2007
Location: America
Guild: [SBP]
Profession: Mo/
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/notsigned
I like the idea of a "mini-me." It has been suggested many times before.
However, for the price of 250 ectos? Riiiight. Great idea, for players without a life, or with a credit card handy. :P
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Mar 08, 2008, 12:16 AM // 00:16
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#46
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Lion's Arch Merchant
Join Date: Apr 2007
Guild: Ancient Shaolin Guardians
Profession: E/D
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/signed
I love the idea.
Make it so you have "clay" in your inventory and it only moulds the character so if you trade it, it moulds to that character therefore the price of it stays the same. Simple solution for a few peole in earlier pages ^^
Also instead of having a price of loads of ecto for it...change it to something else...everyone seems to use ecto lately XDD maybe a bunch of materials...
Making it a HM drop is cool :-)
You will always get the problem of people farming them but hell people farm anything you cant really stop it.
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Mar 08, 2008, 01:04 AM // 01:04
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#47
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Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
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Quote:
Originally Posted by Noel Hope
However, for the price of 250 ectos? Riiiight. Great idea, for players without a life, or with a credit card handy. :P
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Or basic knowledge of obvious economics. Power trading ftw.
/signed
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Mar 08, 2008, 08:49 AM // 08:49
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#48
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Frost Gate Guardian
Join Date: Aug 2007
Location: America
Guild: [SBP]
Profession: Mo/
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Quote:
Originally Posted by angmar_nite
Or basic knowledge of obvious economics. Power trading ftw.
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Lol, anyone who has the time of day to sit and analyze the economy of an online game, measure it like a stock market, and then proceed to make repetitive, time consuming trading transactions in order to get 250 ectos wouldn't be considered an "average player." Repetitive power trading is an obsessive tendency practiced by players with too much time on their hands.
No matter how you try to spin the situation, the average player (and even most players considered "rich") does not have 250 ectos sitting around.
In addition, even if you did, why on earth would you pay that much for a mini pet?
Last edited by Noel Hope; Mar 08, 2008 at 08:55 AM // 08:55..
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Mar 08, 2008, 12:33 PM // 12:33
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#49
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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/notsigned
Too much imo, maybe for 50-75e, but 250e is a bit unreasonable imo.
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Mar 08, 2008, 01:35 PM // 13:35
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#50
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Jungle Guide
Join Date: Dec 2005
Location: South East England
Guild: Leader: Lady Hairy Armpits S[mell]
Profession: E/
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/ not signed
We have enough of these stupid irrelevancies, (mini’s), cluttering up the game as it is
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Mar 08, 2008, 01:36 PM // 13:36
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#51
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Academy Page
Join Date: Oct 2007
Profession: Me/
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You have to accept that some ppl have more money than you... The richest need to have some toys to show their status.
What is 250 ectos ? About 250 hours played. Or 500. Who cares ? Thats very little: one hour a day for a year. For the ultimate high end item ? You deserve a big lol.
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Mar 08, 2008, 02:23 PM // 14:23
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#52
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Desert Nomad
Join Date: Jul 2006
Profession: D/
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yeah, /notsigned
please add something that improves gameplay for once, or at least can be used for something there are already enough high end uber rare minis in game and this would be a programming nightmare. Id rather see anet's talents go into gameplay and GW2 programming
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